Database

Items Database

Search item effects, tags, synergies, and build usage.

Curated from public references and remote game art. Recheck the current patch before publishing major recommendations.
All ItemsCommonUncommonRareEpicLegendaryPoisonBurnFreezeEconomy
Tortuga item art

Tortuga

Aquatic Friend payoff used in Vanessa Poison and sea-board routes.

GoldAquaticFriend
Pufferfish item art

Pufferfish

A signature Poison threat that can create repeated Poison triggers when the board supports it.

SilverPoisonAquatic
Weather Glass item art

Weather Glass

A DoT item that rewards combining multiple debuff effects and enough board space.

GoldBurnPoison
Scimitar of the Deep item art

Scimitar of the Deep

A weapon route for Vanessa that pairs well with Crit and ammo support.

GoldWeaponAquatic
Double Barrel item art

Double Barrel

Fast ammo weapon that pressures early fights and scales with reload support.

BronzeWeaponAmmo
Powder Horn item art

Powder Horn

Ammo support that helps key weapons keep firing across a fight.

SilverAmmoSupport
Crow's Nest item art

Crow's Nest

Board-wide weapon Crit support that can turn one-weapon plans into lethal boards.

GoldCritWeapon
Flagship item art

Flagship

Large vehicle weapon that rewards assembling the right Tool, Ammo, Property, and Friend support.

DiamondVehicleWeapon
Submarine item art

Submarine

A defensive aquatic vehicle route that can shield while still threatening damage.

GoldVehicleShield
Captain's Wheel item art

Captain's Wheel

Fast Tool support for Vehicle and Large-item boards.

SilverToolHaste
Rewards Card item art

Rewards Card

Economy item that rewards vendor pathing and careful inventory decisions.

SilverEconomyGold
Fixer Upper item art

Fixer Upper

Property investment that can upgrade itself as spending increases.

SilverPropertyUpgrade
Bootstraps item art

Bootstraps

Upgrade-oriented economy item that rewards high income and clean board management.

GoldEconomyUpgrade
Dog item art

Dog

A friend that fits sell-based Pygmalien health and value lines.

BronzeFriendScaling
Pyg's Gym item art

Pyg's Gym

A max-health and value route that scales from weapon purchases.

SilverHealthWeapon
Pawn Shop item art

Pawn Shop

Economy property that supports longer value plans and inventory decisions.

GoldEconomyProperty
Private Jet item art

Private Jet

High-end Pygmalien payoff for economy-rich late-game boards.

DiamondVehicleProperty
28 Hour Fitness item art

28 Hour Fitness

Property that supports health-scaling and value plans.

GoldPropertyHealth
Abacus item art

Abacus

Small economy tool that helps smooth early shop decisions.

BronzeEconomyTool
The Core item art

The Core

Dooley's defining starter direction: choose a Core and build around it.

BronzeCoreTech
Critical Core item art

Critical Core

Core line that supports Crit-based weapon pressure.

BronzeCoreCrit
Weaponized Core item art

Weaponized Core

Core line that turns Dooley's board into a weapon-driven engine.

BronzeCoreWeapon
Armored Core item art

Armored Core

Defensive Core choice for slower, shield-supported boards.

BronzeCoreShield
Companion Core item art

Companion Core

Core option that connects Dooley to Friend and support packages.

BronzeCoreFriend
Ignition Core item art

Ignition Core

Burn-oriented core that can turn repeated activations into pressure.

BronzeCoreBurn
Mothmeal item art

Mothmeal

Early Reagent that can be transformed into stronger enchanted items.

BronzeReagentTransform
Potion Distillery item art

Potion Distillery

Potion support that adds ammo and offers repeatable Transform access.

GoldPotionTransform
Calcinator item art

Calcinator

Burn payoff that grows when Reagents are transformed.

SilverBurnTransform
Retort item art

Retort

Poison counterpart for transform-heavy alchemy boards.

SilverPoisonTransform
Alembic item art

Alembic

Additional transform support when Potion Distillery is not available.

SilverPotionTransform
Aerial Turret item art

Aerial Turret

Flying weapon payoff that becomes dangerous once the board is airborne.

BronzeFlyingWeapon
Lightning Butterfly item art

Lightning Butterfly

Fast Flying item that can scale damage across airborne boards.

SilverFlyingWeapon
Private Runabout item art

Private Runabout

Vehicle payoff for boards that can keep many items Flying.

GoldFlyingVehicle
Freefall Simulator item art

Freefall Simulator

Start-stop enabler that lets Stelle target Flying triggers more reliably.

BronzeFlyingStart-Stop
Balloon Engine item art

Balloon Engine

Burn payoff for repeated start-Flying triggers.

SilverFlyingBurn
Hot Sauce item art

Hot Sauce

Simple but efficient Burn starter for Jules Food boards.

BronzeFoodBurn
Microwave item art

Microwave

Low-cooldown Food support that helps Jules boards get moving early.

BronzeFoodHaste
Grill item art

Grill

Late-game Food Burn payoff that rewards base Burn and repeat triggers.

GoldFoodBurn
Sorbet item art

Sorbet

Early Freeze option that helps bridge into chilled Jules plans.

BronzeFoodFreeze
Blender item art

Blender

Freeze support that can generate Slushee-style filler and Haste the plan.

GoldFoodFreeze
Wolf item art

Wolf

Early Karnok Friend that supports damage scaling and tempo.

BronzeFriendHaste
Spear item art

Spear

Utility weapon that supports Friends and board-wide tempo.

SilverWeaponHaste
Karst item art

Karst

Key Enrage payoff that gives Karnok repeated Rage and defensive scaling.

GoldEnrageShield
Shotgun item art

Shotgun

Front-loaded ammo weapon that scales well with reload support.

BronzeAmmoWeapon
Tent item art

Tent

Reload support that connects Karnok's self-slow and ammo packages.

SilverReloadSelf-Slow
Bear Trap item art

Bear Trap

Trap item that punishes enemy actions and can repeatedly slow with reload support.

BronzeTrapAmmo