Overview
Stelle rewards fast takeoff turns. Her Flying items, Haste effects, vehicles, and start-stop triggers can create fast boards that keep scaling.
Stelle rewards fast takeoff turns. Her Flying items, Haste effects, vehicles, and start-stop triggers can create fast boards that keep scaling.
Stelle rewards fast takeoff turns. Her Flying items, Haste effects, vehicles, and start-stop triggers can create fast boards that keep scaling.

Focus: Flying, Haste, Vehicles, tempo, and start-stop triggers
Stelle wants Flying items to become active quickly and repeatedly. Aerial Turret, Lightning Butterfly, Private Runabout, and start-stop support are strongest when the board can trigger takeoff before slower enemies stabilize.
Haste and Flying support need a real damage or scaling item. If the board only accelerates small effects, pivot into vehicles, weapons, or Burn support that can turn the tempo lead into wins.
Watch the first combat seconds. Stelle footage is valuable when it shows how quickly the board becomes airborne and whether the main payoff keeps scaling after the first activation.
Use these videos as visual references for timing, item commitment, and route comparisons while reading the written guide.
Official Stelle introduction and Flying playstyle reference.
Aggro comparison point for learning when Flying tempo must beat early pressure.
Official engine reference for comparing repeated triggers against Core-style boards.
Flying weapon payoff that becomes dangerous once the board is airborne.
Fast Flying item that can scale damage across airborne boards.
Vehicle payoff for boards that can keep many items Flying.
Start-stop enabler that lets Stelle target Flying triggers more reliably.